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Hindenburg Crash

I really challenged myself with this, going in FX domains I had never touched to bring this project to completion. I learned a lot just by trial and error, plus a ton of important bits of production knowledge, to accelerate the iteration process, speed up rendering and push the visual fidelity as far as I could.

As it's now custom, I've completed this project in collaboration with Nicholas Frickleton, who brought in the awesome SFX work.

Make sure to turn on the sound to appreciate Nicholas Frickleton's awesome SFX work!

Vellum metal frame.

Vellum cloth tearing.

Pyro sim.